Apple IPhone Game Reviews: Zenonia

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Gamevil’s long-awaited and much anticipated Zenonia has arrived in the app store. Deemed by many to be the best RPG available for the iDevice, Zenonia creates an experience with greater depth than most mobile games could begin to dream of. The Zelda comparisons are obvious and deserved: this is the closest thing to Link that you will find in an Apple product. Whether you ultimately enjoy Zenonia or not depends on the type of gamer you are: casual gamers will wave it off while serious gamers will be frothing at the mouth for this console-quality game-on-the-go.

The first decision in the game is the age old question: good or evil? Depending on your decision, the path that you follow within the game will be very different. Your character, Regret, can play as a Paladin, a Warrior, or an Assassin. Each has unique traits that will benefit you in one way or another as you complete quests and sub-quests to gain experience and increase your skills, both active (attack-based) and passive (character-based). There are tons of items to find and collect along the way to assist you in your quests and encounters with enemies. Combining items makes them even more powerful and allows your creative side to take over.

0014Gamevil has even gone so far as to account for day/night cycles, hunger, weight, and wear & tear of your equipment. Certain quests must be completed at specific times of the day. You must eat from time to time and your weight, including the number of items you carry in your knapsack, can slow down Regret’s speed. You must even repair your gear on occasion to keep it effective during battle. It’s very easy to get immersed in this world.

0103Graphically, Zenonia has that great 16-bit look and feel, the type that wowed us in the ‘80’s and continues to fill a warm place in our hearts. However, the on-screen menus are lousy and do not respond well to touch. The soundtrack is cheesy, but appropriate for the game style. The greatest failure of the game is the controls. The virtual d-pad is not as responsive as it should be and we find ourselves double-dashing when we least expect it. There is a single button that controls attacks and interactions with people. There are slots along the bottom of the screen that can be filled with items and skills for quick access and use in battle. A map icon helps orient you to your surroundings; a tap brings up a more detailed look. A knapsack icon allows you to access a plethora of information, including your collections of items/potions, skills, etc.

0123It is surprising how little Zenonia utilizes touch controls. We spent some time poking at the knapsack screen before realizing that the d-pad and action button are used to navigate the menus. Yuck! We also would have preferred swipe control options for Regret’s movements, which would have been a more natural way to navigate this complex world and would have led to less thumb cramping. Perhaps a future update will rectify this.

Zenonia will certainly offer hours upon hours of terrific gameplay. Replayability is high, as you can follow the evil path if you had initially chosen good, or vice versa. Replaying as a paladin, warrior, or assassin (whichever wasn’t played the first time) will certainly create a different gaming experience the second and third time around. At $5.99, Zenonia is appropriately priced, given its depth and detail. While far from perfect, Zenonia still creates a unique and well-implemented experience for the iDevice and performs at a solid 4-Dimple level.

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